New Launchpad[1.0r2] is up...
https://launchpad-ide.com/launchpad/index.php?topic=7.0
Little do they fooking know!
hehehe
And yeah, you can get free ones, free wiki's, I detest Wiki mark up... Have you seen it? If you ask me, it's an abomination!
Anyway, I accepted the challange and I'm quite happy with it, maybe slightly cruder then others, but it works well within a browser and you can do the double tap F1 trick on a command in Launchpad and it will show the online version of the command help in a window, which is all I wanted, and that's what I've done. I have noticed one of the conversions at syntaxbomb is about this very thing!
lol, and by the looks of it, mine is going to be slated when it gets out in the wild!
hehehe
)
lol)
Please note, the documents shipped with Launchpad may not align with the current version of LibSGD, any updated to suit will be available as a seperate download, and will have to be extracted manually into the "doc" folder, though, the document version number will match the current LibSGD version... An an example... the document version 0.12 will match LibSGD version 0.12, just for a sanity check the current documents version is noted on the bottom of each help page, so if your active LibSGD is, say, 0.13, and the document is reporting 0.12, your docs are out of date so, go over to the Launchpad website/Blitz3D->Launchpad thread at the LibSGD forums and see if I've got to releasing the matching.
teehehehe Anyway, I'll probably add a few selectable sounds for them in the properties bit, but for now, if you get sick of it, just change the WAV file "noticesound1.wav" inside the config folder, but I'll be honest, I quite like it and it keeps on giving me a giggle still... Did I tell you [
]... I'm 46 you know
In all seriousness... Moving it to a new version may just be the idea, if any porting path is under taken, I'll probably move the project over to C++, at least then, when needing help or looking for answers, it'll be easier to get it as I'm not based on a "library within a library" setup like I am now. It is what it is, not a show stopper, there is an answer, but I cannot see it, and neither can others who know wxWidgets inside out, cut a long story short... I haven't got a fooking clue what I've done to cause that effect!
teehehehe
lol Anyway, when this version gets released (Which will be 1.2), you'll find the dialog by clicking Menu->Edit->Edit Area Options..., Just to know, to activate some changes, the project will close then reopen, which means any undo/redo history is lost, so if your going to wiggle things, it's recommended you do it without a project loaded or just after opening a project.
Boooooooooooooooooo Maybe one day I'll put one in myself when official updates of the lib from Mark have calmed down, just because currently, it'll be just another thing to do every week!
