Recent posts

#21
Launchpad-IDE / Re: Icons and colors
Last post by Baggey - Nov 12, 2024, 10:14 AM
QuoteMark asked me if I was going to open source it, but, it's one of them as well... Like one giant crossword, and at this moment in time, it's one of my little things, one of my pastimes of late, and it's no fun when you start a crossword, fill 3/4 of it in, for some bugger to come along and fill it in! :D lol

Maybe one day when I go "Right, I cannot do nothing else with it", but for the foreseeable future... Mine mine mine mine! ;) teehehehe

I totally get it, it's like me with my Emulators! Anyway when you do get to the point of doing nothing else with it and releasing it. Plz think of me Baggey. ;)
#22
Launchpad-IDE / Re: Icons and colors
Last post by Dabzy - Nov 11, 2024, 04:06 PM
QuoteI get the impretion that your staring out witit. Will you be able to compile BlitzmaxNG with it as well?

I'll be 100% honest, I'm not chasing BlitzMax-NG, the whole lot at this moment in time is geared towards the original Blitz side... Take away the 3D/Plus bits, it's all the same syntax, only Mark has geared BlitzCC in Blitz3D towards LibSGD, which Launchpad relies on.

The main problem within all of this is time, I'd love to cover more, but, unfortunately, it's a reach that is too much, and if anything, if I had to pick on a "big leap" elsewhere, it would be Vala with LibSGD bindings... That there is a big job, but I love the Vala language, it's more a dev language on Linux then on Windows.

All in all though, Launchpad has been and is a great project to work on, I've really had fun with it, and LibSGD. Mark asked me if I was going to open source it, but, it's one of them as well... Like one giant crossword, and at this moment in time, it's one of my little things, one of my pastimes of late, and it's no fun when you start a crossword, fill 3/4 of it in, for some bugger to come along and fill it in! :D lol

Maybe one day when I go "Right, I cannot do nothing else with it", but for the foreseeable future... Mine mine mine mine! ;) teehehehe

Dabz
#23
Launchpad-IDE / Re: Icons and colors
Last post by Baggey - Nov 11, 2024, 10:40 AM
Quote from: Dabzy on Nov 09, 2024, 12:08 PMHey up... Is Menu->Edit->Edit Area Options... what your after?

The toolbar icons are located in the /config folder

If your more so after the main GUI stuff, like the windows and buttons etc etc, that's wxWidgets, and I have never really looked into the personalisation of that, only the main text area... Maybe a thing I can take a peek into the exWidgets documents with a coffee one cold winter night, see what's what! ;) hehehe

Dabz

That would be great Your IDE is nice and Simple, with respect. It would be nice to totally change the Windows colors for a nice personal touch 8). Many IDE's miss this function.

I find after staring at light screens for ours. I want to scratch my eye's out ::). Im light sensitive.

You don't have to do just because im suggesting. As they are Suggestions. But i think making your IDE personal to one's self is going to make someone happier using it on a permanent basis.

May be a config.txt file were all your personal alteration could be saved and dropped backin to get Setup quickly again.

I miss old things like the RED run rocket for instance.

I get the impretion that your staring out witit. Will you be able to compile BlitzmaxNG with it as well?

Would be great to be able to Select Blitz, Blitz3d or BlitzMaxNG. Just a suggestion.

This is something id like to be able to do. So the Interest.

Kind Regards Baggey
#24
Launchpad-IDE / Re: Like Button
Last post by Dabzy - Nov 09, 2024, 12:16 PM
Sorted me auld bean! ;)

Dabz
#25
Launchpad-IDE / Re: Icons and colors
Last post by Dabzy - Nov 09, 2024, 12:08 PM
Hey up... Is Menu->Edit->Edit Area Options... what your after?

The toolbar icons are located in the /config folder

If your more so after the main GUI stuff, like the windows and buttons etc etc, that's wxWidgets, and I have never really looked into the personalisation of that, only the main text area... Maybe a thing I can take a peek into the exWidgets documents with a coffee one cold winter night, see what's what! ;) hehehe

Dabz
#26
Launchpad-IDE / Icons and colors
Last post by Baggey - Nov 09, 2024, 09:47 AM
How easy would it be to create my own icons and customize the window colors for a Dark theme?

It would be great to be able to Personalize the copy of Launch Pad IDE that we use  ;D

Kind Regards Baggey
#27
General Discussion / Re: Compiled
Last post by Baggey - Nov 09, 2024, 09:01 AM
Quote from: Dabzy on Nov 08, 2024, 06:15 PMHey up fella... In the most part, this site is for Launchpad, any example "projects" will be added when LibSGD is officially version 1.0, this is due to things changing within the library, and at the minute, there is quite a bit to keep on top of never mind having to change them to suit pre-1.0 releases, if you know what I mean.

In the most part though, there is plenty to look at in the libs Blitz3D example folder itself in regards to LibSGD.

If you are new to the Blitz language (.bb kind), then, having a look at the original Blitz3D software may be the way to go first, this you will find on itch, and if you want to delve further in, google will be your friend with that, like this only took a few seconds:-

http://bettiesart.com/tc/blitz/

I remember this site from years ago, an old Blitzer called theChange old website, he had some good stuff, there is heaps of stuff even at syntaxbomb:-

https://www.syntaxbomb.com/blitz-code-archives/

Once your comfy, then, yeah, you could then upgrade to the more modern runtime for Blitz3D which is what Launchpad is angled at! :)

Dabzy

Thanks for that http://bettiesart.com/tc/blitz/ there are some interesting concept's of game making in there  :D
#28
General Discussion / Re: Compiled
Last post by Dabzy - Nov 08, 2024, 06:15 PM
Hey up fella... In the most part, this site is for Launchpad, any example "projects" will be added when LibSGD is officially version 1.0, this is due to things changing within the library, and at the minute, there is quite a bit to keep on top of never mind having to change them to suit pre-1.0 releases, if you know what I mean.

In the most part though, there is plenty to look at in the libs Blitz3D example folder itself in regards to LibSGD.

If you are new to the Blitz language (.bb kind), then, having a look at the original Blitz3D software may be the way to go first, this you will find on itch, and if you want to delve further in, google will be your friend with that, like this only took a few seconds:-

http://bettiesart.com/tc/blitz/

I remember this site from years ago, an old Blitzer called theChange old website, he had some good stuff, there is heaps of stuff even at syntaxbomb:-

https://www.syntaxbomb.com/blitz-code-archives/

Once your comfy, then, yeah, you could then upgrade to the more modern runtime for Blitz3D which is what Launchpad is angled at! :)

Dabzy
#29
Launchpad-IDE / Like Button
Last post by Baggey - Nov 08, 2024, 05:51 PM
Can we have a Like button for post's we like?
#30
General Discussion / Re: Compiled
Last post by Baggey - Nov 08, 2024, 05:49 PM
Cool, will you be putting up an Code examples section? I dont really know .bb stuff but i know it's powerfull  ;D and not to far away from blitzmax.

Kind Regards Baggey